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Pyromancer illustrative class portrait

The Flame Sovereign

Pyromancer

Burst AoE / Siege

In testing

38 skills9 active abilities

CLASS MASTERY

PYROMANCER

The Flame Sovereign

SKILL TREERead-only reference

STR +0 DEX +0 INT +15 WIS +5 CON -10 TGH +0

Explore your path from core to capstone

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Read-only skill tree. Pan, zoom and select a skill to see its details.

Know your limits

Fuel for the Fight

100 Mana, plus 5 per Intelligence. Regenerate 3 per second outside combat and 1 per second in combat.

The Arsenal

Every skill, rank and requirement. Open a card to get into the details.

38 nodes

Level 1

passivePyromancy1 rank · Free

FREE: granted on class selection, costs no skill points. Increases INT by 20 and reduces CON by 10. Adds an additional 1 INT per level of Pyromancer. Grants the Mana pool and the use of focus and book offhand items. CONFLAGRATION: your fire applies stacks of Burning, each lasting 5 seconds. The moment a target holds 3 or more stacks it ignites automatically, taking 10 damage per second for 5 seconds. This is the class baseline and needs no investment: the tree is about reaching that threshold faster and making the ignition hurt more.

Prerequisites: None

Level 2

activeFirebolt3 ranks · 2 points per rank

1 second cast, 2 second CD, 10/12.5/15 mana at ranks 1/2/3. A cheap single-target fire projectile applying 1 stack of Burning. Scales with INT.

Rank notes: R1 60% · R2 80% · R3 100% damage

Prerequisites: Pyromancy

Level 3

passiveFire Mastery3 ranks · 2 points per rank

Fire damage increased by 15% and all fire spells cost 15% less mana. All physical attacks apply one stack of burning.

Rank notes: R1 5% · R2 10% · R3 15%

Prerequisites: Firebolt

passiveKindling1 rank · 1 point per rank

Firebolt deals 50% impact damage, applies 2 stacks of Burning, and its cooldown drops to 1.5 seconds.

Prerequisites: Firebolt

Exclusive with: Searing Bolt

passiveSearing Bolt1 rank · 1 point per rank

Firebolt deals a further 40% damage on top of its current rank value, but no longer applies Burning.

Prerequisites: Firebolt

Exclusive with: Kindling

Level 4

passiveUnarmed Casting3 ranks · 1 point per rank

With both hands empty and your weapons stowed, you cast twice as fast. Drawing anything ends it until you stow again.

Rank notes: R1 1.3x · R2 1.6x · R3 2.0x cast speed

Prerequisites: Fire Mastery

Exclusive with: Focus Mastery, Book Mastery

passiveFocus Mastery3 ranks · 1 point per rank

A focus is an offhand item worn in place of a shield, and can be carried alongside a one-handed weapon. While holding one your spell damage is increased by 18%.

Rank notes: R1 +6% · R2 +12% · R3 +18% spell damage

Prerequisites: Fire Mastery

Exclusive with: Unarmed Casting, Book Mastery

passiveBook Mastery3 ranks · 1 point per rank

A book is an offhand item worn in place of a shield. While holding one your mana regeneration is doubled.

Rank notes: R1 +33% · R2 +66% · R3 +100% mana regeneration

Prerequisites: Fire Mastery

Exclusive with: Unarmed Casting, Focus Mastery

passiveEmber Attunement3 ranks · 2 points per rank

Mana regeneration increased by 3 per second, in and out of combat.

Rank notes: R1 +1/s · R2 +2/s · R3 +3/s

Prerequisites: Fire Mastery

Level 5

passiveMage Armour1 rank · 1 point per rank

Halves the movement and casting penalties of Chain armour and grants 12 armour protection. Doubles the mana regeneration granted by Ember Attunement while you have been struck in the last 5 seconds.

Prerequisites: Ember Attunement

Exclusive with: Ascetic

passiveAscetic1 rank · 1 point per rank

You refuse protection entirely. While wearing only Cloth your spell damage is increased by 15% and the mana regeneration granted by Ember Attunement is doubled.

Prerequisites: Ember Attunement

Exclusive with: Mage Armour

Level 6

activeFireball3 ranks · 2 points per rank

2 second cast, 10 second CD, 15/22.5/30 mana at ranks 1/2/3. A heavy arcing projectile with a 3m blast, applying 2 stacks of Burning on a direct hit and 1 to everything else caught in the blast.

Rank notes: R1 1 stack · R2 2 stacks · R3 2 stacks and +25% damage

Prerequisites: Fire Mastery

Level 7

passiveImpact1 rank · 1 point per rank

Fireball knocks enemies back 3m from the point of impact and interrupts any spell being cast.

Prerequisites: Fireball

Exclusive with: Fragmentation

passiveFragmentation1 rank · 1 point per rank

Fireball splits into 3 smaller bolts on impact, each seeking a different enemy within 8m and applying a stack of Burning.

Prerequisites: Fireball

Exclusive with: Impact

Level 8

activeCone of Fire3 ranks · 2 points per rank

0.5 second cast, 12 second CD, 20/30/40 mana at ranks 1/2/3. A 45 degree cone out to 10m, delivering 5 rapid ticks. Each tick can apply a stack of Burning.

Rank notes: R1 3 ticks · R2 4 · R3 5

Prerequisites: Fireball

Level 9

passiveFocused Jet1 rank · 1 point per rank

Cone of Fire narrows to 20 degrees, reaches 16m, and each tick deals 35% more damage.

Prerequisites: Cone of Fire

Exclusive with: Wide Flame

passiveWide Flame1 rank · 1 point per rank

Cone of Fire widens to 90 degrees and every tick applies a stack of Burning regardless of how many enemies are caught.

Prerequisites: Cone of Fire

Exclusive with: Focused Jet

Level 10

activeFire Wall3 ranks · 2 points per rank

0.5 second cast, 15 second CD, 15/22.5/30 mana at ranks 1/2/3. Ground-targeted at up to 35m. Raises a 3m burning wall for 12 seconds. Anything inside takes fire damage each second and gains a stack of Burning.

Rank notes: R1 6s · R2 9s · R3 12s duration

Prerequisites: Cone of Fire

Level 11

passiveWall of Embers1 rank · 1 point per rank

Fire Wall lasts 50% longer and enemies inside cannot regenerate health.

Prerequisites: Fire Wall

Exclusive with: Rolling Flame

passiveRolling Flame1 rank · 1 point per rank

Fire Wall advances slowly away from you for its duration instead of standing still.

Prerequisites: Fire Wall

Exclusive with: Wall of Embers

Level 12

activeImmolate1 rank · 2 points per rank

0.5 second cast, 30 second CD, 20 mana. Sets yourself alight for 10 seconds. Enemies within 5m gain a stack of Burning every 2 seconds.

Prerequisites: Fire Wall

Level 13

passiveBurning Aura1 rank · 1 point per rank

Immolate lasts 50% longer and generates significant threat on every NPC it burns.

Prerequisites: Immolate

Exclusive with: Backdraft

passiveBackdraft1 rank · 1 point per rank

While Immolate is active, any enemy that strikes you in melee is knocked back 4m and takes 2 stacks of Burning.

Prerequisites: Immolate

Exclusive with: Burning Aura

Level 14

activeCauterize1 rank · 3 points per rank

1 second cast, 60 second CD, 20 mana. Sear your own wounds shut: clears all bleed and poison, then heals 30% of max HP over 8 seconds.

Prerequisites: Immolate

Exclusive with: Ember Ward

activeEmber Ward1 rank · 3 points per rank

0.5 second cast, 60 second CD, 25 mana. Places a ward for 12 seconds. Allies within 8m take 20% less fire and spell damage, and enemies entering gain a stack of Burning.

Prerequisites: Immolate

Exclusive with: Cauterize

Level 15

passiveFlame Barrier1 rank · 1 point per rank

Casting Cauterize also grants 8 seconds of immunity to incoming projectiles.

Prerequisites: Cauterize

Exclusive with: Heat Haze

passiveShared Flame1 rank · 1 point per rank

Ember Ward also heals allies inside for 2% of their max HP each second.

Prerequisites: Ember Ward

Exclusive with: Everburning Ward

passiveHeat Haze1 rank · 1 point per rank

While any enemy within 10m is burning, you take 12% less damage.

Prerequisites: Cauterize

Exclusive with: Flame Barrier

passiveEverburning Ward1 rank · 1 point per rank

Reduces the cooldown of Ember Ward to 35 seconds.

Prerequisites: Ember Ward

Exclusive with: Shared Flame

Level 18

activeCombustion3 ranks · 3 points per rank

0.5 second cast, 45 second CD, 30/45/60 mana at ranks 1/2/3. Force an ignition. Every enemy within 12m immediately enters Conflagration regardless of how many Burning stacks they hold, and any target already burning has its stacks consumed for an immediate burst of fire damage per stack.

Rank notes: R1 6m radius · R2 9m · R3 12m radius

Prerequisites (any): Cauterize, Ember Ward

Points gate: 31 points invested

Level 20

passiveWildfire1 rank · 1 point per rank

Enemies killed by Combustion or Conflagration spread 2 stacks of Burning to every enemy within 6m.

Prerequisites: Combustion

Exclusive with: Detonation

passiveDetonation1 rank · 1 point per rank

Combustion consumes only half the Burning stacks, but each stack consumed deals double damage.

Prerequisites: Combustion

Exclusive with: Wildfire

Level 26

activeMeteor Strike1 rank · 5 points per rank

3 second cast, 180 second CD, 40 mana. After the cast, a separate 3 second telegraph precedes the meteor impact, dealing heavy fire damage in 8m, applying 3 stacks of Burning, and leaving the ground burning for 6 seconds.

Prerequisites: Combustion

Points gate: 45 points invested

Exclusive with: Everburning

mechanicEverburning1 rank · 5 points per rank

Passive. Burning no longer expires on a target that stays in combat, so stacks accumulate without limit. Every Conflagration tick restores 2 mana. Combustion's cooldown is reduced by 3 seconds for each enemy it ignites.

Prerequisites: Combustion

Points gate: 45 points invested

Exclusive with: Meteor Strike

Level 28

passiveSecond Impact1 rank · 1 point per rank

Meteor Strike calls a second, smaller meteor 2 seconds after the first.

Prerequisites: Meteor Strike

Exclusive with: Cinders

passiveCinders1 rank · 1 point per rank

Enemies killed while burning leave a patch of embers for 8 seconds. Anything entering gains a stack of Burning each second.

Prerequisites: Everburning

Exclusive with: Second Impact

Level 30

passiveImpact Crater1 rank · 1 point per rank

Meteor Strike leaves a burning crater for 15 seconds that applies a stack of Burning each second to anything inside.

Prerequisites: Meteor Strike

Exclusive with: Firestorm

passiveFirestorm1 rank · 1 point per rank

Once a target reaches 10 stacks of Burning it detonates on its own, igniting as though struck by Combustion, without spending its cooldown and spreading 3 stacks to everything within 8m.

Prerequisites: Everburning

Exclusive with: Impact Crater

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