The Flame Sovereign
Pyromancer
Burst AoE / Siege
In testing
CLASS MASTERY
PYROMANCER
The Flame Sovereign
STR +0 DEX +0 INT +15 WIS +5 CON -10 TGH +0
Explore your path from core to capstone

Know your limits
Fuel for the Fight
100 Mana, plus 5 per Intelligence. Regenerate 3 per second outside combat and 1 per second in combat.
The Arsenal
Every skill, rank and requirement. Open a card to get into the details.
38 nodes
Level 1
passivePyromancy1 rank · Free
FREE: granted on class selection, costs no skill points. Increases INT by 20 and reduces CON by 10. Adds an additional 1 INT per level of Pyromancer. Grants the Mana pool and the use of focus and book offhand items. CONFLAGRATION: your fire applies stacks of Burning, each lasting 5 seconds. The moment a target holds 3 or more stacks it ignites automatically, taking 10 damage per second for 5 seconds. This is the class baseline and needs no investment: the tree is about reaching that threshold faster and making the ignition hurt more.
Prerequisites: None
Level 2
activeFirebolt3 ranks · 2 points per rank
1 second cast, 2 second CD, 10/12.5/15 mana at ranks 1/2/3. A cheap single-target fire projectile applying 1 stack of Burning. Scales with INT.
Rank notes: R1 60% · R2 80% · R3 100% damage
Prerequisites: Pyromancy
Level 3
passiveFire Mastery3 ranks · 2 points per rank
Fire damage increased by 15% and all fire spells cost 15% less mana. All physical attacks apply one stack of burning.
Rank notes: R1 5% · R2 10% · R3 15%
Prerequisites: Firebolt
passiveKindling1 rank · 1 point per rank
Firebolt deals 50% impact damage, applies 2 stacks of Burning, and its cooldown drops to 1.5 seconds.
Prerequisites: Firebolt
Exclusive with: Searing Bolt
passiveSearing Bolt1 rank · 1 point per rank
Firebolt deals a further 40% damage on top of its current rank value, but no longer applies Burning.
Prerequisites: Firebolt
Exclusive with: Kindling
Level 4
passiveUnarmed Casting3 ranks · 1 point per rank
With both hands empty and your weapons stowed, you cast twice as fast. Drawing anything ends it until you stow again.
Rank notes: R1 1.3x · R2 1.6x · R3 2.0x cast speed
Prerequisites: Fire Mastery
Exclusive with: Focus Mastery, Book Mastery
passiveFocus Mastery3 ranks · 1 point per rank
A focus is an offhand item worn in place of a shield, and can be carried alongside a one-handed weapon. While holding one your spell damage is increased by 18%.
Rank notes: R1 +6% · R2 +12% · R3 +18% spell damage
Prerequisites: Fire Mastery
Exclusive with: Unarmed Casting, Book Mastery
passiveBook Mastery3 ranks · 1 point per rank
A book is an offhand item worn in place of a shield. While holding one your mana regeneration is doubled.
Rank notes: R1 +33% · R2 +66% · R3 +100% mana regeneration
Prerequisites: Fire Mastery
Exclusive with: Unarmed Casting, Focus Mastery
passiveEmber Attunement3 ranks · 2 points per rank
Mana regeneration increased by 3 per second, in and out of combat.
Rank notes: R1 +1/s · R2 +2/s · R3 +3/s
Prerequisites: Fire Mastery
Level 5
passiveMage Armour1 rank · 1 point per rank
Halves the movement and casting penalties of Chain armour and grants 12 armour protection. Doubles the mana regeneration granted by Ember Attunement while you have been struck in the last 5 seconds.
Prerequisites: Ember Attunement
Exclusive with: Ascetic
passiveAscetic1 rank · 1 point per rank
You refuse protection entirely. While wearing only Cloth your spell damage is increased by 15% and the mana regeneration granted by Ember Attunement is doubled.
Prerequisites: Ember Attunement
Exclusive with: Mage Armour
Level 6
activeFireball3 ranks · 2 points per rank
2 second cast, 10 second CD, 15/22.5/30 mana at ranks 1/2/3. A heavy arcing projectile with a 3m blast, applying 2 stacks of Burning on a direct hit and 1 to everything else caught in the blast.
Rank notes: R1 1 stack · R2 2 stacks · R3 2 stacks and +25% damage
Prerequisites: Fire Mastery
Level 7
passiveImpact1 rank · 1 point per rank
Fireball knocks enemies back 3m from the point of impact and interrupts any spell being cast.
Prerequisites: Fireball
Exclusive with: Fragmentation
passiveFragmentation1 rank · 1 point per rank
Fireball splits into 3 smaller bolts on impact, each seeking a different enemy within 8m and applying a stack of Burning.
Prerequisites: Fireball
Exclusive with: Impact
Level 8
activeCone of Fire3 ranks · 2 points per rank
0.5 second cast, 12 second CD, 20/30/40 mana at ranks 1/2/3. A 45 degree cone out to 10m, delivering 5 rapid ticks. Each tick can apply a stack of Burning.
Rank notes: R1 3 ticks · R2 4 · R3 5
Prerequisites: Fireball
Level 9
passiveFocused Jet1 rank · 1 point per rank
Cone of Fire narrows to 20 degrees, reaches 16m, and each tick deals 35% more damage.
Prerequisites: Cone of Fire
Exclusive with: Wide Flame
passiveWide Flame1 rank · 1 point per rank
Cone of Fire widens to 90 degrees and every tick applies a stack of Burning regardless of how many enemies are caught.
Prerequisites: Cone of Fire
Exclusive with: Focused Jet
Level 10
activeFire Wall3 ranks · 2 points per rank
0.5 second cast, 15 second CD, 15/22.5/30 mana at ranks 1/2/3. Ground-targeted at up to 35m. Raises a 3m burning wall for 12 seconds. Anything inside takes fire damage each second and gains a stack of Burning.
Rank notes: R1 6s · R2 9s · R3 12s duration
Prerequisites: Cone of Fire
Level 11
passiveWall of Embers1 rank · 1 point per rank
Fire Wall lasts 50% longer and enemies inside cannot regenerate health.
Prerequisites: Fire Wall
Exclusive with: Rolling Flame
passiveRolling Flame1 rank · 1 point per rank
Fire Wall advances slowly away from you for its duration instead of standing still.
Prerequisites: Fire Wall
Exclusive with: Wall of Embers
Level 12
activeImmolate1 rank · 2 points per rank
0.5 second cast, 30 second CD, 20 mana. Sets yourself alight for 10 seconds. Enemies within 5m gain a stack of Burning every 2 seconds.
Prerequisites: Fire Wall
Level 13
passiveBurning Aura1 rank · 1 point per rank
Immolate lasts 50% longer and generates significant threat on every NPC it burns.
Prerequisites: Immolate
Exclusive with: Backdraft
passiveBackdraft1 rank · 1 point per rank
While Immolate is active, any enemy that strikes you in melee is knocked back 4m and takes 2 stacks of Burning.
Prerequisites: Immolate
Exclusive with: Burning Aura
Level 14
activeCauterize1 rank · 3 points per rank
1 second cast, 60 second CD, 20 mana. Sear your own wounds shut: clears all bleed and poison, then heals 30% of max HP over 8 seconds.
Prerequisites: Immolate
Exclusive with: Ember Ward
activeEmber Ward1 rank · 3 points per rank
0.5 second cast, 60 second CD, 25 mana. Places a ward for 12 seconds. Allies within 8m take 20% less fire and spell damage, and enemies entering gain a stack of Burning.
Prerequisites: Immolate
Exclusive with: Cauterize
Level 15
passiveFlame Barrier1 rank · 1 point per rank
Casting Cauterize also grants 8 seconds of immunity to incoming projectiles.
Prerequisites: Cauterize
Exclusive with: Heat Haze
passiveShared Flame1 rank · 1 point per rank
Ember Ward also heals allies inside for 2% of their max HP each second.
Prerequisites: Ember Ward
Exclusive with: Everburning Ward
passiveHeat Haze1 rank · 1 point per rank
While any enemy within 10m is burning, you take 12% less damage.
Prerequisites: Cauterize
Exclusive with: Flame Barrier
passiveEverburning Ward1 rank · 1 point per rank
Reduces the cooldown of Ember Ward to 35 seconds.
Prerequisites: Ember Ward
Exclusive with: Shared Flame
Level 18
activeCombustion3 ranks · 3 points per rank
0.5 second cast, 45 second CD, 30/45/60 mana at ranks 1/2/3. Force an ignition. Every enemy within 12m immediately enters Conflagration regardless of how many Burning stacks they hold, and any target already burning has its stacks consumed for an immediate burst of fire damage per stack.
Rank notes: R1 6m radius · R2 9m · R3 12m radius
Prerequisites (any): Cauterize, Ember Ward
Points gate: 31 points invested
Level 20
passiveWildfire1 rank · 1 point per rank
Enemies killed by Combustion or Conflagration spread 2 stacks of Burning to every enemy within 6m.
Prerequisites: Combustion
Exclusive with: Detonation
passiveDetonation1 rank · 1 point per rank
Combustion consumes only half the Burning stacks, but each stack consumed deals double damage.
Prerequisites: Combustion
Exclusive with: Wildfire
Level 26
activeMeteor Strike1 rank · 5 points per rank
3 second cast, 180 second CD, 40 mana. After the cast, a separate 3 second telegraph precedes the meteor impact, dealing heavy fire damage in 8m, applying 3 stacks of Burning, and leaving the ground burning for 6 seconds.
Prerequisites: Combustion
Points gate: 45 points invested
Exclusive with: Everburning
mechanicEverburning1 rank · 5 points per rank
Passive. Burning no longer expires on a target that stays in combat, so stacks accumulate without limit. Every Conflagration tick restores 2 mana. Combustion's cooldown is reduced by 3 seconds for each enemy it ignites.
Prerequisites: Combustion
Points gate: 45 points invested
Exclusive with: Meteor Strike
Level 28
passiveSecond Impact1 rank · 1 point per rank
Meteor Strike calls a second, smaller meteor 2 seconds after the first.
Prerequisites: Meteor Strike
Exclusive with: Cinders
passiveCinders1 rank · 1 point per rank
Enemies killed while burning leave a patch of embers for 8 seconds. Anything entering gains a stack of Burning each second.
Prerequisites: Everburning
Exclusive with: Second Impact
Level 30
passiveImpact Crater1 rank · 1 point per rank
Meteor Strike leaves a burning crater for 15 seconds that applies a stack of Burning each second to anything inside.
Prerequisites: Meteor Strike
Exclusive with: Firestorm
passiveFirestorm1 rank · 1 point per rank
Once a target reaches 10 stacks of Burning it detonates on its own, igniting as though struck by Combustion, without spending its cooldown and spreading 3 stacks to everything within 8m.
Prerequisites: Everburning
Exclusive with: Impact Crater
Pyromancy
FREE: granted on class selection, costs no skill points. Increases INT by 20 and reduces CON by 10. Adds an additional 1 INT per level of Pyromancer. Grants the Mana pool and the use of focus and book offhand items. CONFLAGRATION: your fire applies stacks of Burning, each lasting 5 seconds. The moment a target holds 3 or more stacks it ignites automatically, taking 10 damage per second for 5 seconds. This is the class baseline and needs no investment: the tree is about reaching that threshold faster and making the ignition hurt more.
LEVEL Granted with class
Firebolt
1 second cast, 2 second CD, 10/12.5/15 mana at ranks 1/2/3. A cheap single-target fire projectile applying 1 stack of Burning. Scales with INT.
R1 60% · R2 80% · R3 100% damage
LEVEL Requires level 2
REQUIRES Pyromancy
Fire Mastery
Fire damage increased by 15% and all fire spells cost 15% less mana. All physical attacks apply one stack of burning.
R1 5% · R2 10% · R3 15%
LEVEL Requires level 3
REQUIRES Firebolt
Fireball
2 second cast, 10 second CD, 15/22.5/30 mana at ranks 1/2/3. A heavy arcing projectile with a 3m blast, applying 2 stacks of Burning on a direct hit and 1 to everything else caught in the blast.
R1 1 stack · R2 2 stacks · R3 2 stacks and +25% damage
LEVEL Requires level 6
REQUIRES Fire Mastery
Cone of Fire
0.5 second cast, 12 second CD, 20/30/40 mana at ranks 1/2/3. A 45 degree cone out to 10m, delivering 5 rapid ticks. Each tick can apply a stack of Burning.
R1 3 ticks · R2 4 · R3 5
LEVEL Requires level 8
REQUIRES Fireball
Fire Wall
0.5 second cast, 15 second CD, 15/22.5/30 mana at ranks 1/2/3. Ground-targeted at up to 35m. Raises a 3m burning wall for 12 seconds. Anything inside takes fire damage each second and gains a stack of Burning.
R1 6s · R2 9s · R3 12s duration
LEVEL Requires level 10
REQUIRES Cone of Fire
Immolate
0.5 second cast, 30 second CD, 20 mana. Sets yourself alight for 10 seconds. Enemies within 5m gain a stack of Burning every 2 seconds.
LEVEL Requires level 12
REQUIRES Fire Wall
Cauterize
1 second cast, 60 second CD, 20 mana. Sear your own wounds shut: clears all bleed and poison, then heals 30% of max HP over 8 seconds.
LEVEL Requires level 14
REQUIRES Immolate
EXCLUSIVE Ember Ward
Ember Ward
0.5 second cast, 60 second CD, 25 mana. Places a ward for 12 seconds. Allies within 8m take 20% less fire and spell damage, and enemies entering gain a stack of Burning.
LEVEL Requires level 14
REQUIRES Immolate
EXCLUSIVE Cauterize
Combustion
0.5 second cast, 45 second CD, 30/45/60 mana at ranks 1/2/3. Force an ignition. Every enemy within 12m immediately enters Conflagration regardless of how many Burning stacks they hold, and any target already burning has its stacks consumed for an immediate burst of fire damage per stack.
R1 6m radius · R2 9m · R3 12m radius
LEVEL Requires level 18
REQUIRES Cauterize OR Ember Ward
INVESTED 31 points required
Meteor Strike
3 second cast, 180 second CD, 40 mana. After the cast, a separate 3 second telegraph precedes the meteor impact, dealing heavy fire damage in 8m, applying 3 stacks of Burning, and leaving the ground burning for 6 seconds.
LEVEL Requires level 26
REQUIRES Combustion
INVESTED 45 points required
EXCLUSIVE Everburning
Everburning
Passive. Burning no longer expires on a target that stays in combat, so stacks accumulate without limit. Every Conflagration tick restores 2 mana. Combustion's cooldown is reduced by 3 seconds for each enemy it ignites.
LEVEL Requires level 26
REQUIRES Combustion
INVESTED 45 points required
EXCLUSIVE Meteor Strike
Kindling
Firebolt deals 50% impact damage, applies 2 stacks of Burning, and its cooldown drops to 1.5 seconds.
LEVEL Requires level 3
REQUIRES Firebolt
EXCLUSIVE Searing Bolt
Searing Bolt
Firebolt deals a further 40% damage on top of its current rank value, but no longer applies Burning.
LEVEL Requires level 3
REQUIRES Firebolt
EXCLUSIVE Kindling
Unarmed Casting
With both hands empty and your weapons stowed, you cast twice as fast. Drawing anything ends it until you stow again.
R1 1.3x · R2 1.6x · R3 2.0x cast speed
LEVEL Requires level 4
REQUIRES Fire Mastery
EXCLUSIVE Focus Mastery, Book Mastery
Focus Mastery
A focus is an offhand item worn in place of a shield, and can be carried alongside a one-handed weapon. While holding one your spell damage is increased by 18%.
R1 +6% · R2 +12% · R3 +18% spell damage
LEVEL Requires level 4
REQUIRES Fire Mastery
EXCLUSIVE Unarmed Casting, Book Mastery
Book Mastery
A book is an offhand item worn in place of a shield. While holding one your mana regeneration is doubled.
R1 +33% · R2 +66% · R3 +100% mana regeneration
LEVEL Requires level 4
REQUIRES Fire Mastery
EXCLUSIVE Unarmed Casting, Focus Mastery
Ember Attunement
Mana regeneration increased by 3 per second, in and out of combat.
R1 +1/s · R2 +2/s · R3 +3/s
LEVEL Requires level 4
REQUIRES Fire Mastery
Mage Armour
Halves the movement and casting penalties of Chain armour and grants 12 armour protection. Doubles the mana regeneration granted by Ember Attunement while you have been struck in the last 5 seconds.
LEVEL Requires level 5
REQUIRES Ember Attunement
EXCLUSIVE Ascetic
Ascetic
You refuse protection entirely. While wearing only Cloth your spell damage is increased by 15% and the mana regeneration granted by Ember Attunement is doubled.
LEVEL Requires level 5
REQUIRES Ember Attunement
EXCLUSIVE Mage Armour
Impact
Fireball knocks enemies back 3m from the point of impact and interrupts any spell being cast.
LEVEL Requires level 7
REQUIRES Fireball
EXCLUSIVE Fragmentation
Fragmentation
Fireball splits into 3 smaller bolts on impact, each seeking a different enemy within 8m and applying a stack of Burning.
LEVEL Requires level 7
REQUIRES Fireball
EXCLUSIVE Impact
Focused Jet
Cone of Fire narrows to 20 degrees, reaches 16m, and each tick deals 35% more damage.
LEVEL Requires level 9
REQUIRES Cone of Fire
EXCLUSIVE Wide Flame
Wide Flame
Cone of Fire widens to 90 degrees and every tick applies a stack of Burning regardless of how many enemies are caught.
LEVEL Requires level 9
REQUIRES Cone of Fire
EXCLUSIVE Focused Jet
Wall of Embers
Fire Wall lasts 50% longer and enemies inside cannot regenerate health.
LEVEL Requires level 11
REQUIRES Fire Wall
EXCLUSIVE Rolling Flame
Rolling Flame
Fire Wall advances slowly away from you for its duration instead of standing still.
LEVEL Requires level 11
REQUIRES Fire Wall
EXCLUSIVE Wall of Embers
Burning Aura
Immolate lasts 50% longer and generates significant threat on every NPC it burns.
LEVEL Requires level 13
REQUIRES Immolate
EXCLUSIVE Backdraft
Backdraft
While Immolate is active, any enemy that strikes you in melee is knocked back 4m and takes 2 stacks of Burning.
LEVEL Requires level 13
REQUIRES Immolate
EXCLUSIVE Burning Aura
Flame Barrier
Casting Cauterize also grants 8 seconds of immunity to incoming projectiles.
LEVEL Requires level 15
REQUIRES Cauterize
EXCLUSIVE Heat Haze
Shared Flame
Ember Ward also heals allies inside for 2% of their max HP each second.
LEVEL Requires level 15
REQUIRES Ember Ward
EXCLUSIVE Everburning Ward
Heat Haze
While any enemy within 10m is burning, you take 12% less damage.
LEVEL Requires level 15
REQUIRES Cauterize
EXCLUSIVE Flame Barrier
Everburning Ward
Reduces the cooldown of Ember Ward to 35 seconds.
LEVEL Requires level 15
REQUIRES Ember Ward
EXCLUSIVE Shared Flame
Wildfire
Enemies killed by Combustion or Conflagration spread 2 stacks of Burning to every enemy within 6m.
LEVEL Requires level 20
REQUIRES Combustion
EXCLUSIVE Detonation
Detonation
Combustion consumes only half the Burning stacks, but each stack consumed deals double damage.
LEVEL Requires level 20
REQUIRES Combustion
EXCLUSIVE Wildfire
Second Impact
Meteor Strike calls a second, smaller meteor 2 seconds after the first.
LEVEL Requires level 28
REQUIRES Meteor Strike
EXCLUSIVE Cinders
Cinders
Enemies killed while burning leave a patch of embers for 8 seconds. Anything entering gains a stack of Burning each second.
LEVEL Requires level 28
REQUIRES Everburning
EXCLUSIVE Second Impact
Impact Crater
Meteor Strike leaves a burning crater for 15 seconds that applies a stack of Burning each second to anything inside.
LEVEL Requires level 30
REQUIRES Meteor Strike
EXCLUSIVE Firestorm
Firestorm
Once a target reaches 10 stacks of Burning it detonates on its own, igniting as though struck by Combustion, without spending its cooldown and spreading 3 stacks to everything within 8m.
LEVEL Requires level 30
REQUIRES Everburning
EXCLUSIVE Impact Crater
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