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Tarnished Crown: Faction Wars

From the Workshop

The standalone game's development story. Published updates and work in progress are labelled separately.

September 23, 2026

Two more class paths in development

In development

Spend your own health to tear into a fight. Keep the party alive with healing and holy magic. Berserker and Cleric bring two very different jobs to the roster. Their skill trees and new icons are ready to explore here while gameplay integration and testing continue.

September 21, 2026

Farming takes root

Published early-development release · v169

Native farming brings a saved seed pouch, planting and care, inventory water, a Gathering-slot rake and Loom crafting. Named crops connect the three islands to existing crafting. This release also improves executioner loot, dungeon chest recognition, Thrymgard night exposure and high-level skeleton scaling. Rake artwork is still a placeholder and playtest feedback remains important.

September 19, 2026

A clearer class identity

Published early-development release · v168

Character selection gets class and faction portraits. Melee attacks get new trails. Gem rewards now match their tier, the tutorial leads you to your vault, and ranged attacks handle stamina more cleanly.

September 18, 2026

World, equipment and quest foundations

Published early-development release · v167

Thrymgard gets its cave and crypt. Equipment gets a wardrobe update. Tiered crafting, gem cutting, jewellery and consumables fill out the supply chain. The quest journal keeps your progress together, with clearer objectives pointing you toward the next job.