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Gathering

Farming Mastery

7 skills. 15 milestones. Explore the whole path from level 1 to 100.

Learn it by doing it

Milestones unlock automatically at the required proficiency level. No class skill points. Higher ranks replace earlier values. Actives share the same eight ability slots as your class skills.

PRACTICE & MASTERY

FARMING

Gathering

SKILL TREERead-only reference

LEVEL 1 TO 100 · AUTOMATIC MILESTONES

Lines show milestone order, not point purchases

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Read-only skill tree. Pan, zoom and select a skill to see its details.

Every Skill, Every Rank

7 skills

foundation

Farming Practice

Level 1

Gross cultivated produce yield +0% at L1 to +50% at L100 (`0.50*p`), before the existing seed/breeding deductions. No seed-count or genetic-stat multiplier.

passive

Green Fingers

Level 10 / 40 / 70

Crop growth rate +10/20/30%, multiplying the existing care/genetics growth rate. Not an equal percentage subtraction from duration or instant maturity.

passive

Careful Cultivation

Level 20 / 45 / 75

Add 5/10/15 percentage points to the existing one-step produce-quality promotion chance; retain its 60% cap and all normal rarity rules. No second quality roll or higher material tier.

passive

Seed Steward

Level 30 / 60 / 90

When ordinary optional extra-seed recovery succeeds, a 25/50/75% chance preserves the one produce normally exchanged for that seed. Does not raise the seed-recovery chance or return a second extra seed.

active

Botanist

Level 50

Prepare for 30s. For the next eligible breeding pair, select one genetic trait and which parent supplies its value to the offspring. Other traits follow bounded normal inheritance. Cooldown 180s on committed pairing or preparation end.

passive

Second Growth

Level 60 / 80 / 100

An ordinary, unpaired cultivated crop has a 5/10/15% chance to offer one regrowing cycle on harvest. If accepted, retain its normal replacement seed in the plot and begin the same crop at 25% growth work, with care reset. No immediate second payout.

active

Master Botanist

Level 100

Choose parent inheritance for two distinct traits in that one breeding pair. Same preparation, costs, 180s effect-end cooldown and active slot.

Upgrades Botanist. Uses the same ability slot.

Level 1: Farming Practice
Level 10: Green Fingers
Level 20: Careful Cultivation
Level 30: Seed Steward
Level 40: Green Fingers
Level 45: Careful Cultivation
Level 50: Botanist
Level 60: Second Growth
Level 60: Seed Steward
Level 70: Green Fingers
Level 75: Careful Cultivation
Level 80: Second Growth
Level 90: Seed Steward
Level 100: Master Botanist
Level 100: Second Growth