foundation
Leatherworker's Practice
Level 1
Leatherworking craft speed +0-to-50% across L1-100.
Crafting
8 skills. 16 milestones. Explore the whole path from level 1 to 100.
Milestones unlock automatically at the required proficiency level. No class skill points. Higher ranks replace earlier values. Actives share the same eight ability slots as your class skills.
PRACTICE & MASTERY
Crafting
LEVEL 1 TO 100 · AUTOMATIC MILESTONES
Lines show milestone order, not point purchases
8 skills
foundation
Level 1
Leatherworking craft speed +0-to-50% across L1-100.
passive
Level 10 / 40 / 70
A 5/10/15% chance to recover one eligible consumed hide, leather or strap unit. Never return the source corpse.
passive
Level 20 / 45 / 75
A 5/10/15% chance of one-step quality promotion on finished Leatherworking armour.
passive
Level 30 / 60 / 90
+10/20/30% ordinary refined hide/leather/component output. Does not add whole armour pieces.
active
Level 50
Guarantee +1 output rarity, capped at Legendary, on one finished Leatherworking armour paid unit. Replaces Supple Finish's roll for that craft. Shared 24-hour family cooldown starts when preparation binds, expires or is removed.
passive
Level 60 / 80 / 100
A 5/10/15% chance to make one extra finished armour item of the same resolved quality.
active
Level 100
Guarantee +1 output rarity, capped at Legendary, on up to two finished Leatherworking armour paid units in the next bound job. Same shared 24-hour cooldown and active slot; not a second charge.
Upgrades Perfect Pattern. Uses the same ability slot.
passive
Level 100
At Grandmaster, the equipment-producing trades automatically attach a Maker's Mark to their own newly crafted eligible gear: inspecting it shows "Made by <crafter name>", for example "Made by Billybob". The attribution uses the actual crafter's in-game identity, not player-entered text. There is no custom item naming, renaming or free-text inscription field. This accompanies the mechanical capstone; it is not a weaker exclusive choice. Record the original crafter as item-instance provenance and preserve that attribution through saving, trading and storage; a later owner is not the maker. The mark does not change the item's normal name, item ID, rarity, sockets or stats, or modify a shared item definition or unrelated stack. Maker-attribution persistence and inspection UI are new implementation work, not claimed existing functionality.
Leatherworking craft speed +0-to-50% across L1-100.
Rank levels: 1. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
A 5/10/15% chance to recover one eligible consumed hide, leather or strap unit. Never return the source corpse.
Rank levels: 10 / 40 / 70. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
A 5/10/15% chance of one-step quality promotion on finished Leatherworking armour.
Rank levels: 20 / 45 / 75. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
+10/20/30% ordinary refined hide/leather/component output. Does not add whole armour pieces.
Rank levels: 30 / 60 / 90. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
A 5/10/15% chance to recover one eligible consumed hide, leather or strap unit. Never return the source corpse.
Rank levels: 10 / 40 / 70. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
A 5/10/15% chance of one-step quality promotion on finished Leatherworking armour.
Rank levels: 20 / 45 / 75. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Guarantee +1 output rarity, capped at Legendary, on one finished Leatherworking armour paid unit. Replaces Supple Finish's roll for that craft. Shared 24-hour family cooldown starts when preparation binds, expires or is removed.
Rank levels: 50. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
+10/20/30% ordinary refined hide/leather/component output. Does not add whole armour pieces.
Rank levels: 30 / 60 / 90. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
A 5/10/15% chance to make one extra finished armour item of the same resolved quality.
Rank levels: 60 / 80 / 100. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
A 5/10/15% chance to recover one eligible consumed hide, leather or strap unit. Never return the source corpse.
Rank levels: 10 / 40 / 70. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
A 5/10/15% chance of one-step quality promotion on finished Leatherworking armour.
Rank levels: 20 / 45 / 75. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
A 5/10/15% chance to make one extra finished armour item of the same resolved quality.
Rank levels: 60 / 80 / 100. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
+10/20/30% ordinary refined hide/leather/component output. Does not add whole armour pieces.
Rank levels: 30 / 60 / 90. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
At Grandmaster, the equipment-producing trades automatically attach a Maker's Mark to their own newly crafted eligible gear: inspecting it shows "Made by <crafter name>", for example "Made by Billybob". The attribution uses the actual crafter's in-game identity, not player-entered text. There is no custom item naming, renaming or free-text inscription field. This accompanies the mechanical capstone; it is not a weaker exclusive choice. Record the original crafter as item-instance provenance and preserve that attribution through saving, trading and storage; a later owner is not the maker. The mark does not change the item's normal name, item ID, rarity, sockets or stats, or modify a shared item definition or unrelated stack. Maker-attribution persistence and inspection UI are new implementation work, not claimed existing functionality.
Rank levels: 100. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
A 5/10/15% chance to make one extra finished armour item of the same resolved quality.
Rank levels: 60 / 80 / 100. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Guarantee +1 output rarity, capped at Legendary, on up to two finished Leatherworking armour paid units in the next bound job. Same shared 24-hour cooldown and active slot; not a second charge.
Rank levels: 100. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
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