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Armour

Chain Armor Mastery

6 skills. 12 milestones. Explore the whole path from level 1 to 100.

Learn it by doing it

Milestones unlock automatically at the required proficiency level. No class skill points. Higher ranks replace earlier values. Actives share the same eight ability slots as your class skills.

PRACTICE & MASTERY

CHAIN ARMOR

Armour

SKILL TREERead-only reference

LEVEL 1 TO 100 · AUTOMATIC MILESTONES

Lines show milestone order, not point purchases

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SELECT A SKILL · DRAG OR SCROLL TO PAN · CTRL+WHEEL TO ZOOM
Read-only skill tree. Pan, zoom and select a skill to see its details.

Every Skill, Every Rank

6 skills

foundation

Armour Familiarity

Level 1

Matching-piece defensive ratings rise linearly to +25% at L100.

passive

Economical Guard

Level 10 / 40 / 70

Block stamina costs reduced by 10/20/30%, multiplicatively with other eligible discounts. Does not grant blocking to weapons without it.

passive

Battle Endurance

Level 20 / 45 / 75

Taking a direct enemy hit that deals health damage restores 2/3/4% maximum stamina; 4s trigger cooldown. No DoT, self-damage or per-packet multi-proc.

passive

Close Protection

Level 30 / 60 / 90

Take 3/5/8% less direct damage from attackers within 3m. Exclude DoTs; attacker position checked on impact.

active

Hold Fast

Level 50

For 6s, take 20% less direct incoming damage and regenerate stamina 50% faster. 40s cooldown. Not immunity to CC or guard break.

active

Renewed Guard

Level 100

Activation restores 20% maximum stamina once; no health heal or cooldown refresh.

Upgrades Hold Fast. Uses the same ability slot.

Level 1: Armour Familiarity
Level 10: Economical Guard
Level 20: Battle Endurance
Level 30: Close Protection
Level 40: Economical Guard
Level 45: Battle Endurance
Level 50: Hold Fast
Level 60: Close Protection
Level 70: Economical Guard
Level 75: Battle Endurance
Level 90: Close Protection
Level 100: Renewed Guard