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Armour

Leather Armor Mastery

6 skills. 12 milestones. Explore the whole path from level 1 to 100.

Learn it by doing it

Milestones unlock automatically at the required proficiency level. No class skill points. Higher ranks replace earlier values. Actives share the same eight ability slots as your class skills.

PRACTICE & MASTERY

LEATHER ARMOR

Armour

SKILL TREERead-only reference

LEVEL 1 TO 100 · AUTOMATIC MILESTONES

Lines show milestone order, not point purchases

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SELECT A SKILL · DRAG OR SCROLL TO PAN · CTRL+WHEEL TO ZOOM
Read-only skill tree. Pan, zoom and select a skill to see its details.

Every Skill, Every Rank

6 skills

foundation

Armour Familiarity

Level 1

Matching-piece defensive ratings rise linearly to +25% at L100.

passive

Supple Leather

Level 10 / 40 / 70

Dodges cost 10/20/30% less stamina; no added invulnerability.

passive

Second Breath

Level 20 / 45 / 75

+10/20/30% stamina regeneration.

passive

Fleet Recovery

Level 30 / 60 / 90

Completing a dodge grants +5/8/12% movement speed for 2s; 6s trigger cooldown, no stacking with itself.

active

Evasive Footwork

Level 50

For 6s, dodge stamina costs are reduced by 50%, replacing Supple Leather rather than stacking with it; gain +15% movement speed. 35s cooldown. No free dodge, cooldown reset or extra invulnerability.

active

Clean Getaway

Level 100

Activation removes existing movement slows, but not roots/stuns; new slows can apply immediately.

Upgrades Evasive Footwork. Uses the same ability slot.

Level 1: Armour Familiarity
Level 10: Supple Leather
Level 20: Second Breath
Level 30: Fleet Recovery
Level 40: Supple Leather
Level 45: Second Breath
Level 50: Evasive Footwork
Level 60: Fleet Recovery
Level 70: Supple Leather
Level 75: Second Breath
Level 90: Fleet Recovery
Level 100: Clean Getaway