foundation
Weapon Training
Level 1
Mace damage bonus = 0.50 * (level - 1) / 99: 0% at L1, +50% at L100. Weapon base, STR and eligible modifiers apply once.
One-handed
6 skills. 12 milestones. Explore the whole path from level 1 to 100.
Milestones unlock automatically at the required proficiency level. No class skill points. Higher ranks replace earlier values. Actives share the same eight ability slots as your class skills.
PRACTICE & MASTERY
One-handed
LEVEL 1 TO 100 · AUTOMATIC MILESTONES
Lines show milestone order, not point purchases
6 skills
foundation
Level 1
Mace damage bonus = 0.50 * (level - 1) / 99: 0% at L1, +50% at L100. Weapon base, STR and eligible modifiers apply once.
passive
Level 10 / 40 / 70
Matching weapon attacks cost 15/30/45% less stamina at L10/40/70. Rank values replace one another; class discounts combine multiplicatively.
passive
Level 20 / 45 / 75
Damaging hits drain 2/4/6% victim maximum stamina, at most once per target per second. Not transferred to attacker.
passive
Level 30 / 60 / 90
5/8/12% chance on damaging hit for a 0.35s stun; 8s attacker internal cooldown, shared stun/root DR. One roll per original attack/primary damaged target, not per cleave victim or split damage packet.
active
Level 50
120% weapon-base damage and an additional 10% victim max-stamina drain on health damage; 20 stamina, 15s cooldown.
active
Level 100
Additional drain becomes 15%; exhausting target stamina causes a 0.75s stun, subject to shared DR.
Upgrades Heavy Toll. Uses the same ability slot.
Mace damage bonus = 0.50 * (level - 1) / 99: 0% at L1, +50% at L100. Weapon base, STR and eligible modifiers apply once.
Rank levels: 1. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Matching weapon attacks cost 15/30/45% less stamina at L10/40/70. Rank values replace one another; class discounts combine multiplicatively.
Rank levels: 10 / 40 / 70. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Damaging hits drain 2/4/6% victim maximum stamina, at most once per target per second. Not transferred to attacker.
Rank levels: 20 / 45 / 75. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
5/8/12% chance on damaging hit for a 0.35s stun; 8s attacker internal cooldown, shared stun/root DR. One roll per original attack/primary damaged target, not per cleave victim or split damage packet.
Rank levels: 30 / 60 / 90. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Matching weapon attacks cost 15/30/45% less stamina at L10/40/70. Rank values replace one another; class discounts combine multiplicatively.
Rank levels: 10 / 40 / 70. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Damaging hits drain 2/4/6% victim maximum stamina, at most once per target per second. Not transferred to attacker.
Rank levels: 20 / 45 / 75. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
120% weapon-base damage and an additional 10% victim max-stamina drain on health damage; 20 stamina, 15s cooldown.
Rank levels: 50. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
5/8/12% chance on damaging hit for a 0.35s stun; 8s attacker internal cooldown, shared stun/root DR. One roll per original attack/primary damaged target, not per cleave victim or split damage packet.
Rank levels: 30 / 60 / 90. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Matching weapon attacks cost 15/30/45% less stamina at L10/40/70. Rank values replace one another; class discounts combine multiplicatively.
Rank levels: 10 / 40 / 70. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Damaging hits drain 2/4/6% victim maximum stamina, at most once per target per second. Not transferred to attacker.
Rank levels: 20 / 45 / 75. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
5/8/12% chance on damaging hit for a 0.35s stun; 8s attacker internal cooldown, shared stun/root DR. One roll per original attack/primary damaged target, not per cleave victim or split damage packet.
Rank levels: 30 / 60 / 90. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Additional drain becomes 15%; exhausting target stamina causes a 0.75s stun, subject to shared DR.
Rank levels: 100. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
No matching skills. Clear the search to see the whole tree.