foundation
Shield Conditioning
Level 1
Block stamina reduction from 0% at L1 to 25% at L100; no per-level weapon damage.
Shield
6 skills. 12 milestones. Explore the whole path from level 1 to 100.
Milestones unlock automatically at the required proficiency level. No class skill points. Higher ranks replace earlier values. Actives share the same eight ability slots as your class skills.
PRACTICE & MASTERY
Shield
LEVEL 1 TO 100 · AUTOMATIC MILESTONES
Lines show milestone order, not point purchases
6 skills
foundation
Level 1
Block stamina reduction from 0% at L1 to 25% at L100; no per-level weapon damage.
passive
Level 10 / 40 / 70
Additional 15/30/45% reduction to block and shield-active stamina costs.
passive
Level 20 / 45 / 75
While blocking, take 10/20/30% less guard damage; no wider shield coverage.
passive
Level 30 / 60 / 90
Reduce the movement penalty of blocking by 20/35/50%, never above normal movement speed.
active
Level 50
Strike one nearby target with your shield for physical damage and a 1.5-second stun, subject to shared diminishing returns. Costs 20 stamina, with a 20-second cooldown. Requires a shield; no prior block or timing window required. Damage scales with Strength.
active
Level 100
Wide frontal shield sweep hitting up to 3 contacted enemies, same damage/stun per target. No extra primary hit or longer stun.
Upgrades Shield Slam. Uses the same ability slot.
Block stamina reduction from 0% at L1 to 25% at L100; no per-level weapon damage.
Rank levels: 1. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Additional 15/30/45% reduction to block and shield-active stamina costs.
Rank levels: 10 / 40 / 70. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
While blocking, take 10/20/30% less guard damage; no wider shield coverage.
Rank levels: 20 / 45 / 75. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Reduce the movement penalty of blocking by 20/35/50%, never above normal movement speed.
Rank levels: 30 / 60 / 90. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Additional 15/30/45% reduction to block and shield-active stamina costs.
Rank levels: 10 / 40 / 70. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
While blocking, take 10/20/30% less guard damage; no wider shield coverage.
Rank levels: 20 / 45 / 75. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Strike one nearby target with your shield for physical damage and a 1.5-second stun, subject to shared diminishing returns. Costs 20 stamina, with a 20-second cooldown. Requires a shield; no prior block or timing window required. Damage scales with Strength.
Rank levels: 50. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Reduce the movement penalty of blocking by 20/35/50%, never above normal movement speed.
Rank levels: 30 / 60 / 90. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Additional 15/30/45% reduction to block and shield-active stamina costs.
Rank levels: 10 / 40 / 70. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
While blocking, take 10/20/30% less guard damage; no wider shield coverage.
Rank levels: 20 / 45 / 75. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Reduce the movement penalty of blocking by 20/35/50%, never above normal movement speed.
Rank levels: 30 / 60 / 90. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Wide frontal shield sweep hitting up to 3 contacted enemies, same damage/stun per target. No extra primary hit or longer stun.
Rank levels: 100. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
No matching skills. Clear the search to see the whole tree.