foundation
Weapon Training
Level 1
Sword damage bonus = 0.50 * (level - 1) / 99: 0% at L1, +50% at L100. Weapon base, STR and eligible modifiers apply once.
One-handed
6 skills. 12 milestones. Explore the whole path from level 1 to 100.
Milestones unlock automatically at the required proficiency level. No class skill points. Higher ranks replace earlier values. Actives share the same eight ability slots as your class skills.
PRACTICE & MASTERY
One-handed
LEVEL 1 TO 100 · AUTOMATIC MILESTONES
Lines show milestone order, not point purchases
6 skills
foundation
Level 1
Sword damage bonus = 0.50 * (level - 1) / 99: 0% at L1, +50% at L100. Weapon base, STR and eligible modifiers apply once.
passive
Level 10 / 40 / 70
Matching weapon attacks cost 15/30/45% less stamina at L10/40/70. Rank values replace one another; class discounts combine multiplicatively.
passive
Level 20 / 45 / 75
Land an ordinary combo finisher to empower the next sword attack within 4s for +10/15/20% damage; one nonstacking charge.
passive
Level 30 / 60 / 90
Land an ordinary combo finisher to make the next sword attack within 4s 10/15/20% faster through windup/recovery. No cancellation of current recovery, spell benefit or self-chaining charges.
active
Level 50
Fast single-target strike, 180% weapon base damage, 15 stamina, 12s cooldown. No extra guard damage, stun or penetration.
active
Level 100
Successful Flashing Cut enables one follow-up within 3s for 100% weapon base damage, 10 stamina, same button. No cooldown reset.
Upgrades Flashing Cut. Uses the same ability slot.
Sword damage bonus = 0.50 * (level - 1) / 99: 0% at L1, +50% at L100. Weapon base, STR and eligible modifiers apply once.
Rank levels: 1. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Matching weapon attacks cost 15/30/45% less stamina at L10/40/70. Rank values replace one another; class discounts combine multiplicatively.
Rank levels: 10 / 40 / 70. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Land an ordinary combo finisher to empower the next sword attack within 4s for +10/15/20% damage; one nonstacking charge.
Rank levels: 20 / 45 / 75. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Land an ordinary combo finisher to make the next sword attack within 4s 10/15/20% faster through windup/recovery. No cancellation of current recovery, spell benefit or self-chaining charges.
Rank levels: 30 / 60 / 90. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Matching weapon attacks cost 15/30/45% less stamina at L10/40/70. Rank values replace one another; class discounts combine multiplicatively.
Rank levels: 10 / 40 / 70. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Land an ordinary combo finisher to empower the next sword attack within 4s for +10/15/20% damage; one nonstacking charge.
Rank levels: 20 / 45 / 75. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Fast single-target strike, 180% weapon base damage, 15 stamina, 12s cooldown. No extra guard damage, stun or penetration.
Rank levels: 50. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Land an ordinary combo finisher to make the next sword attack within 4s 10/15/20% faster through windup/recovery. No cancellation of current recovery, spell benefit or self-chaining charges.
Rank levels: 30 / 60 / 90. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Matching weapon attacks cost 15/30/45% less stamina at L10/40/70. Rank values replace one another; class discounts combine multiplicatively.
Rank levels: 10 / 40 / 70. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Land an ordinary combo finisher to empower the next sword attack within 4s for +10/15/20% damage; one nonstacking charge.
Rank levels: 20 / 45 / 75. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Land an ordinary combo finisher to make the next sword attack within 4s 10/15/20% faster through windup/recovery. No cancellation of current recovery, spell benefit or self-chaining charges.
Rank levels: 30 / 60 / 90. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
Successful Flashing Cut enables one follow-up within 3s for 100% weapon base damage, 10 stamina, same button. No cooldown reset.
Rank levels: 100. Later rank values replace earlier ranks.
Connections show milestone order, not extra purchases.
No matching skills. Clear the search to see the whole tree.