· Ascent · Pyromancer
Seventy-One Ways to Start a Fire
The Flame Sovereign has a card for that. Watch the Pyromancer showcase, from the first attack to the meteor you arrange for next turn.
Read the story →Stories from Blackmead
Good cards. Questionable plans. Very large sea beasts. Pull up a seat for stories about playing and building Tarnished Crown: Ascent.
· Ascent · Pyromancer
The Flame Sovereign has a card for that. Watch the Pyromancer showcase, from the first attack to the meteor you arrange for next turn.
Read the story →
· Ascent · Deckbuilding
The reward screen has another customer. Your rival warband takes cards you pass over, so building a deck means thinking about the fight on both sides of the table.
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· Ascent · Co-op
Everyone plays during the same turn. Here is how a little conversation turns four separate hands into a party, and how to bring that party back for the next session.
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· Ascent · The Voyage
Four islands sound like four problems. Then the knarr leaves shore. Meet the crossings, boarders and sea beasts that stand between one island victory and the next.
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· Ascent · Announcement
Six heroes. Four islands. A deck of cards and three friends who all have a plan. Meet Tarnished Crown: Ascent, our standalone co-op roguelike deckbuilder.
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· Ascent · Development
A search bot handles the fights. A reinforcement-learning deck builder handles the choices between them. Here is how automated runs help us find balance problems, without pretending they can tell us what is fun.
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